COMPREHENDING & MODELING
DEVELOPING YOUR MANGA STORY


MANGA


Subject: Asian Art - Manga
Grade Level: 6-8



Students will engage in a variety of comprehension lessons to help develop their own unique story for their manga characters. Students will base their sequential frames on the information they learned from the Webquest: Manga & the United States and develop a story with a beginning, middle and end using visual and written words learned in this lesson.




PA STATE STANDARDS
Art and Humanities
9.3.5 (A) Identify critical processes in the examination of works in the arts and humanities.

  • Compare and contrast
  • Analyze
  • Interpret
  • Form and test hypotheses
  • Evaluate/form judgments

9.3.5 (D) Compare similar and contrasting important aspects of works in the arts and humanities based on a set of guidelines using a comprehensive vocabulary of critical response.


ISTE
(4) Critical Thinking, Problem Solving, and Decision Making
Students use critical thinking skills to plan and conduct research, manage projects, solve problems, and make informed decisions using appropriate digital tools and resources. Students:

a. identify and define authentic problems and significant questions for investigation.
b. plan and manage activities to develop a solution or complete a project
c. collect and analyze data to identify solutions and/or make informed decisions.
d. use multiple processes and diverse perspectives to explore alternative
solutions.


OBJECTIVE(S)
Students will learn how to develop mind maps and transform it into a cohesive story
Students will learn how to develop sequential frame layouts, as used in manga
Students will learn the vocabulary words used in manga and comic books


MATERIALS/RESOURCES
Computers with Internet access (computer lab or laptops)
ReadWriteThink Interactives:

Projector connected to a computer (SMARTboard if available)
Handouts: 3-2-1 Review Worksheet
Whiteboard or large chart paper
Pens or chalk
Blank White Paper
Color Pencils or Markers


PROCEDURES
1. LEARN COMIC/MANGA VOCAB

  • Introduce the "Comic/Manga Vocab" interactive
  • Allow 15 minutes for students to do the mini interactive "Comic/Manga Vocab" and become familiar with the manga/comic terms
  • http://www.readwritethink.org/files/resources/interactives/comic/vocabulary.html
  • Have students share the terms they learned and group/map the information accordingly on the Chalkboard. Have students copy information down on the blank white paper.

2. REVIEW WEBBING TOOL
  • Using "Webbing Tool" (link below), have demonstrate with students how to use the tool with comic/manga vocabulary words they learned "Comic/Manga Vocab" interactive
  • Together as a group plot out the terms and link them to each other using the "Webbing Tool"
  • Webbing Tool: http://interactives.mped.org/view_interactive.aspx?id=127&title=

3. DEVELOP THEIR CHARACTERS
  • Give students 15 minutes to start thinking about a character in their manga story
  • Using one of the student's characters, use the "Story Map" interactive to develop the story of the character
  • After the demonstration, use the remaining time to let the students begin developing their stories and characters using the "Story Map"
  • Story Map: http://www.readwritethink.org/classroom-resources/student-interactives/story-30008.html
  • Discuss which mind mapping tool they liked better - "Webbing Tool" or "Story Map"
  • At the last 5 minutes of the class, have each student fill out a 3-2-1 Review Worksheet

EVALUATION
Each student will fill out a 3-2-1 Review Worksheet

  • Lists three things they learned from the mind mapping
  • List two ways the student will use the information to develop their manga story
  • List one question they still have about mapping out their manga stories

DIFFERENTIATED ACTIVITIES

  • Based on the different learning styles in the classroom, the entire lesson could be conducted as a whole class activity by using the "Domo The Manga" story
  • Students can fill out the handouts and worksheets as the teacher conducts each step of the lesson with the class
  • Handouts and worksheets will be developed to fit all learning needs in the classroom
  • Prepare visual aides to assist the learning process (i.e. images of each step of the "Webbing Tool")

PLAN B
LEARN HOW TO MIND MAP
  • If the internet is down, use the book "Domo The Manga" (packet created)
  • Have students read the packet
  • As a group, begin writing down student observations on the chalkboard and have students do the same on blank pieces of paper
  • Have students note the similar topics observed
  • With the information provided, demonstrate a mind map and have each student create their own using the words we discussed in class

APPLY THE KNOWLEDGE

  • Have the students think of their characters in their manga story
  • Have them map out the character development in the story using a mind map
  • Last 5 minutes of class, use 3-2-1 Evaluation

PLAN C
Note: The "Comic/Manga" vocab was not discussed in Plan B. This information can be used as alternative lesson, should Plan B fail. Because Plan B is "paper" based - this material can also be covered the next class period.

LEARN HOW TO MIND MAP

  • On the chalkboard, hand write the "Comic/Manga Vocab" terms on the board. Have students determine their meaning as a group.
  • On a blank sheet of paper have the students work with a partner to group the words together into themes
  • Review the information with the students, demonstrating mind mapping techniques

APPLY THE KNOWLEDGE
  • Have the students think of their characters in their manga story
  • Have them map out the character development in the story using a mind map
  • Last 5 minutes of class, use 3-2-1 Evaluation


BACK TO TOP
HOME PAGE